I did another print for Mondo! As part of the annual Oscar celebrations, I was asked to design a print for the already-award-winning and come Sunday, sure-to-be-Oscar-winning Dallas Buyers Club. It was a really great movie with some staggeringly good performances and a pleasure to do a poster for.
These six colour screen prints will be on sale tomorrow at a random time from Mondo, priced at a very reasonable $45.
[Beautiful photos courtesy of Billy Garrett and Mondo]
So… I was asked by Mondo (who are basically THE BEST producers of movie posters in the world) if I wanted to illustrate a movie poster. I said yes, obviously, and they have allowed me to illustrate a poster for one of my outright favourite movies, Rian Johnson’s Brick.
Not much else to say about that, except that I am of course stupidly excited this happened and still pinching myself a bit. These will be on sale TOMORROW at some point. If you want to know when, i would get following Mondo on Twitter for the drop details.
Oh and for what it’s worth, i have seen the print in real life and the quality is AMAZING. The colors pop like crazy.
We never had any friends later on like the ones we had when we were twelve (for Hero Complex Gallery’s ‘King for a Day' – an art tribute to the works of Stephen King, Los Angeles, March 2014)
18” x 24” giclée print, numbered edition of 30, $40. Show opens March 21st with remaining prints available online soon afterwards (at the gallery’s discretion).
With Stephen King perhaps best known for his horror stories, I thought it would be interesting to go for something different, and tackle Rob Reiner’s Stand By Me for this show. It’s based on Stephen King’s novella called The Body, but apart from anything else it’s a film I have a real soft spot for.
I wanted to capture the film’s sense of fleeting childhood (which results in our feelings of nostalgia for that heady period in our lives), and of how quickly boys will become men, both naturally and through peer pressure. I thought that blending Gordy, Chris, Teddy and Vern with the campfire smoke might be a good way to get this ephemeral feeling across.
The tree-line along the base is like a compressed ‘map’ of the story in a way. Starting at the treehouse, we move along to find the campfire as the centre point of the story, then come to the deer that Gordie sees (but keeps to himself). The body isn’t shown, but of course it’s the unseen thing that’s compelling them forward throughout the entire film.
It was interesting to watch this film for the first time in many years, seeing it now as a father. That feeling of camaraderie and friendship is captured so brilliantly thanks to great performances by Will Wheaton, River Phoenix, Corey Feldman and Jerry O’Connell, but as a parent you can’t help but think how you’d worry if your own child ever ran off like that!
Thanks so much to Hero Complex for inviting me to the show, and for using a detail from the piece as their Facebook event cover to announce the exhibition.
Artist of the Week - Hugh Flemming
A classic, updated epically.
TOKYO — Inside Sony headquarters, at the heart of Tokyo’s Shinagawa district, Yasuhiro Ootori is about to reveal something that almost no one outside the Japanese tech giant has ever seen: the inside of a PlayStation 4.
What we see is a hardware architecture that’s both simple and powerful. With longtime game designer Mark Cerny leading the way, lending his software-minded expertise to Ootori and the rest of the hardware engineering team, Sony abandoned the overly complex Cell microprocessor that drove the PlayStation 3, building the PS4 around an “x86″ chip similar to the processors that have driven most of our personal computers for the last three decades. The idea was to make it that much easier for developers to build games for the new console, to create the things that will ultimately capture our attention.